Jason Bayliss

Dec 182012
 

As the year is coming to an end, I’ve been thinking back to many questions I’ve been asked throughout the year. Many of which have been irrelevant, I was asked one question that had started the gears in my head slowly grinding. This question was; “Who would you be, if you were a Villain and why?”

Now this intrigued me as the normal topic would be about which hero I would prefer to be and the reason that is, but I’ve never really thought about the chaotic nature of the ‘super villain’. Well, I think it’s time we analyse some of the best god-damned villains out there in the world of gaming. Here’s my top 10 villains of all time.

#10 – Bowser – Super Mario Bros.

Keep trying, brah!

Bowser of all the villains in the world, is not the scariest, but I have put him on the list as he’s the most determined. Determined I hear you ask? Of course! During the majority of Super Mario games, he is the main antagonist in the majority of Super Mario games. When you think of the original games, who was it bringing the fireballs at you? Bowser. If it’s not him then it is baby Bowser, the younger counter-part of this old villain. When did Bowser even have chance to conceive if he was too busy kidnapping Princess Peach? Or would we rather just not ask ourselves that question… Either way, I’ve put Mr Bowser in my list for trying so hard! 10 out of 10 for effort!

#9 – Creeper – Minecraft

“Here’s – SSSsss!”

For those of you who have ever played Minecraft, be it the PC edition or the Xbox edition, you have all encountered the vile creatures known as Creepers. For those who haven’t, Creepers as they are known creep around the lands of Minecraft, at night. Now that isn’t so bad if you have somewhere secluded in the sky. But for those who haven’t, you and your structures will be in a world of hurt. There are many predicaments you will somehow end up in, one way or the other and this could be; outside in the when a Creeper is about, building when a creeper is about and being in a dark enough room where Creepers can spawn. So what you say? Well, these creatures have a habit of seeing you and then silently coming up behind you and once they are behind you, exploding destroying a part of your structure or even killing you.  The only way you will ever know when the Creeper is behind you is when they’re one block behind you and start to hiss. This generally ends up with the loss of items and an angry gamer throwing his controller/keyboard across the room. Thank you for your inconvenience, Creepers.

#8 – Ghetsis – Pokémon Black/White

The most evilest of all Pokémon Executives.

In every Pokémon game there is some kind of evil organisation that wants to take over the world in some way or other, be it the genius that is Team Rocket, with their herds of Rattatas and Zubats or be it any other team. My particular villain hails from the depths of Generation 5’s group, Team Plasma. Now, not many villains from the Pokémon have had any deep impact on the game per se but Ghetsis is another story! Ghetsis is one of the executives of Team Plasma and also the adopted father of N, Team Plasmas leader. His plan is to manipulate his adoptive son and leader to force Pokémon trainers to release their Pokémon in order to save them from enduring fights against one another as a sport, all well and good (minus the force). However Ghetsis is using this for his ulterior motive of ridding people of the world of all their Pokémon before conquering it with his own Pokémon and having no one to stop him, pretty evil if you ask me. This is not the only reason for Ghetsis to be on my list, but the villain has a ‘father-son moment’ with N, telling him that he is a pathetic leader and his life so far has been nothing but a manipulation of his own will. That is what makes the Pokémon storyline the darkest written so far, that and he has the intentions to kill the player in the final battle.

#7- Psycho Mantis – Metal Gear Solid

“You like to play Super Mario Sunshine, don’t you?”

Ah, Psycho Mantis. What a villain eh? Having played the original Metal Gear Solid (1998) and the remake Metal Gear Solid: Twin Snakes (2003), Psycho Mantis is and always will be, my favourite boss battle. With the ability to break the fourth wall and quite frankly, scare the bejeebers out of me by vibrating my control and reading my ‘mind’, this Mantis is pure evil. Unfortunately I can’t put him at the top of my list as, with the mind fuck, came a sense of humour. Even though I found it amazing how he read my memory card, I found it funny as he mentioned the  caption above. An evil character with an almost hissing voice talking about Super Mario Sunshine kind of crosses a line between the boundaries of a villain being evil or coming across cheesy. Which in this case he did. Nevertheless it was an amazing fight to his demise and a very clever way of using the two player port to prevent him from reading your ‘mind’.

#6 – Wander – Shadow of the Colossus

Manipulated all along…

Now, as those who may have read my review of Dragon’s Dogma and The Art of Gaming piece, then you know that I am in love with the game, it’s a beautifully rendered masterpiece in my opinion. Anyway, Wander is on the list as, though he is the protagonist, he is going against all heroic convention though he doesn’t realise it. Now, to explain what I mean by that. Wanda is basically trying to save a young girl named Mono by bringing her back to life. In order to do so he has to save an evil spirit (though he doesn’t realise that it is evil yet) named Dormin by destroying 16 huge colossi and piecing him back together again. Unwittingly Wander proceeds to release Dormin, in turn saving Mono but turning himself into a demon of sorts before being used as a host by Dormin to punish those who sealed him away in the first place.  Now, even though he saves Mono, if you look at it from the eyes of the town where they had originally come from you could see why he has made my list. Wander had trespassed on forbidden land where he proceeded to cut down 16 guardians of the land, before letting himself be possessed by the demonic spirit to crush the town’s guardsmen. All for what seemed to be love, he had endangered people and dabbled in a bit of necromancy. That’s pretty selfish but I’d do the same therefore this young anti-hero has made my list.

#5 Malak – Star Wars: Knights of the Old Republic

One vicious villain!

Some sort of Star Wars character was bound to appear on this list, normally Darth Vader would be the one to come to mind but I’m afraid not. Malak was once a Jedi who had fallen to the dark side along with his Master, Darth Revan during the Mandalorian wars. If you’ve played the game you will know that he and Revan was intent on following a series of star maps to find an old machine capable of building fleets of cruisers in next to no time at all. However on the journey he and Revan had fallen to the dark side and the once heroes became something much more sinister. The reason I chose Malak instead of his master is because whilst fighting the Jedi, Malak decided to turn on his master and destroy the ship he was on, thus killing him and becoming the Sith master. Which we find out later on isn’t so, but still he takes on the title of master. Because betrayal between friends on a scale that you want to murder them is pretty damned evil and not forgetting the destruction of Taris which was ordered by him, well done Malak you’ve made the list!

#4- Master Hand – Super Smash Bros.

“I brought you into this world, I think its rather fitting that I should be the one to take you out of it.”

Well with all the villains we have, none have been the creators. This right hand is essentially the hand of God. The apparent creator of the Super Smash Bros Cast’s trophy forms he is also their destroyer and to me this is pretty evil. What kind of sadistic nature must someone have to destroy what is their creation, their baby, if you will? If anything, the hand reminds me of a child. I mean, I’ve built cities out of Lego and tore them down for sheer fun, there was no right or wrong in the eyes of a child. But when they fight back, there is frustration and that is what seems to be happening here. So in a way, we’re all the Master Hand at some point or another. It’s so metaphorical, it beautiful! As the Master Hand is something that we are in one way or another, it deserves a place on the list of villains!

#3 – Lieutenant General Shepherd – Call of Duty: Modern Warfare 2

“Oorah?”

Now this guy, he’s a nasty piece of work. Commander of both Task Force 141, Shadow Company and the U.S Army Rangers, he serves as support for the characters you play as throughout the majority of the game but turns out to be one of the major antagonists near the end of the game. Spurred on by his hatred for the world, its politics and the loss of 30,000 men he was glad to watch the world turn to shit. Now, I understand the hatred, or at least I try to comprehend the feeling of losing all those soldiers but what has made me put him on this list is the fact that he kills Roach and Ghost. Now, what’s the big deal? Well my personal vendetta is because you play as Roach. You more or less become him and work with the team, there’s a bond. Then Shepherd comes out of the blue, pops a cap in his ass and then sets him and Ghost on fire. The most disturbing and yet brilliant thing about this is that you start to see it through Roach’s eyes. Not many games have done this to me but this particular event brought forth an emotion and a general ‘gutted’ feeling that genuinely moved me. Well done Shepherd, you’re a real bastard!

#2- Alduin – Skyrim

“Zu’u unslaad, zu’u nis oblaan!” – “I am immortal, I cannot die!”

I’m a fan of Skyrim, just like many of you out there, I know that this dragon should be on there because he is one major badass. Let’s start with his other names; World Eater and also the God of Destruction. The name Alduin itself means; Destroyer-Devour-Master in dragon form as well, if that doesn’t shout out evil then I don’t know what does! A God and a dragon that can eat worlds? Bah­­! I wouldn’t want to meet him down a dark alley. Speaking of eating worlds, this beast can go to Sovngarde and devour the souls of all the mortals that make it there to regain his strength. It kills what is dead, how does that even work out?! That’s pretty damn evil! This villain just wants to kill every last mortal in the Nirn and then kills them again! This is a beast among beasts! And one evil son of a gun that is pretty much indestructible. So Alduin my dragon friend, welcome to number 2 on this list, you deserve it!

#1 – The Moon – Legend of Zelda: Majora’s Mask

“Come at me bro!”

Those of you who have ever played this game must really know the terror of the moon. This piece of rock in the space that is being pulled into the atmosphere due to the Skull kid using Majora’s mask. Now I know what you’re thinking, how is this a villain? Those who have played it would know the panic of having to complete the specific tasks within the three days. Three days is not a long time, especially if you don’t know what you’re doing and you’re desperately trying to get that damned ocarina! Now, knowing all that and the moon is coming into the atmosphere and the world you’re in is coming to an end, that’s already scary enough but there’s more! This god damned moon has the dirtiest of smiles, looking down at the earth like it wants to molest it with its face. And it will if you don’t remember the Song of Time! Well done for all those nightmares you’ve given me over the years, how I love to hate you. Even though you’re no Alduin, ­­you are the destroyer of the world, crushing everyone in your wake!

Now with everything being said and done, those are my top ten villains that if I had the choice to be I would be. Now, take the time to comment below on which evil-doer you’d be and why? Thanks for reading and I hope to have reminded you of some good villains that you can go back to and take on! Who knows, maybe by going back to them, you may be reminded of some classic games? God speed, heroes and heroines!

 

Jul 112012
 

Hello there, my name is Jason and I am an artist. If there is anything in the world that I enjoy doing is taking photographs of anything and everything! That and gaming. I’m a big time gamer who wants nothing more than to bring my two passions together and bring to you, my audience, The Art of Gaming!

What is The Art of Gaming? Well to break it down for you, my readers, I will be taking a game and tearing it down to the nitty-gritty. I will then proceed to pick up the little pieces and show you what what makes that game so special. My goal here is to convince you guys to either pick up and dust off an old video game or even take a look at a new one of a different genre! I will try to have pictures depicting the game’s genius!

As I’ve mentioned this game in my review of Dragon’s Dogma, I will be writing about one of the most, in my opinion, best video games of yesteryear. The game that I mentioned is the astonishingly amazing game; Shadow of The Colossus (SoTC)! So let’s get on with the show!

Wander will defy everything to get his love back.

First of all we’ll start off with the story of SoTC, it is pretty vague when you start the game but the general concept is that you are the protagonist, Wander. His sole intent is to save a young girl named Mono who has been sacrificed by the people of his town for reasons unknown. But it’s okay, having stolen a sacred sword and trespassed onto some holy land, Wander intends on making a deal with a demonic presence called Dormin to bring Mono’s soul back from the afterlife and restore it to her lifeless body but at what cost? 16 humongous colossi to defeat in order to give Dormin the strength to perform the ability of bringing people back from the dead.
The story is a beautiful piece of work, it has all the pieces needed to be a masterpiece; a hero whose will to save his love knows no bounds, a damsel in distress, a demonic power, a crazy sacrificing party and 16 giants to take down on mano a mano. Those are the main characteristic values for a good story but have an added plot twist that changes one of these characters throughout the story for the better or worse and you have a storyline that consists of that pulling feeling when you play a fantastic game. Now I will say no more on the issue of the storyline as I don’t want to be a spoiler for those wanting to play it which they can on Playstation 3 as you can purchase the HD collection of Ico and Shadow of The Colossus or if you have the time and money, go and find it for Playstation 2 but keep in mind it is still pretty expensive.

Size matters, obviously.

Now, onto the subject of gameplay. The creators of this game thought that it would be a challenge to diverse a vast open world to hunt down and take on 50+ foot of colossi with nothing but a bow, a sword and the help of Wander’s noble steed, Agro. And they were right. This game pits you up against foe that you have to literally climb and hack at in certain weak spots to bring the giant beasts crashing to the ground. If you really think that is simple then keep in mind that in order to defeat the multitude of giants you must call them towards you, find a place you can actually cling onto them and then proceed to stab them whilst the giant beings shake themselves about, throwing you from left to right as you cling on for dear life. It’s a challenge alright but the gameplay mechanics are glorious and quite original as in my life I have never really seen a game that plays in this manner besides Dragon’s Dogma that has been released 7 years later.

Amazing detail for its generation!

The graphics for its generation are pretty good, the vast landscape that you traverse and the colossi are beautifully rendered in the original version. As for the HD version I am sure that they’ve excelled even further but unfortunately I have not had the chance to play it yet. The textures of the colossi fur and other details are incredibly defined and even though the colours are quite pale in tone the detail it includes with it creates a gritty scene and it fits perfectly with the dark brooding tale of this bittersweet story.

Now I want to talk about the final feature that makes this game so intense and that is the sound. There are many songs in this but those that play are deep, riveting scores that make you feel that you, yourself are in the game. A particular favorite is the intense battle song as you climb the colossi and battle it to the death it is amazing. Especially for the fact that I had felt a huge feeling of accomplishment come over me when I heard the screech of a one of the giants as it fell to the ground having defeated it.

This colossi looks pretty hungry..

 What makes this art? The overall fact that this piece of work has had a huge amount of time and dedication put into it and it has been fantastically put together is one of the many reasons but as for those reasons above they are the core reasons why this is, in my opinion, a piece of art. One piece of art that I will in fact put in my gallery, The Art of Gaming, and I hope that I have influenced you into taking a closer look at the game for yourself. I have yet to find anyone who has been disappointed in this game so believe me when I say this; you will have a blast with this little gem!

What game would you like to see featured in my next “The Art of Gaming”? Let me know in the comments section.

Coming soon – The art of…?

Jun 242012
 

-Error reading from ESRB datastream-
Please visit ESRB.org for rating information.

In the land of RPG, the thrill of a game whose main goal is to slay a mighty dragon is just tantalising to any hardcore fantasy gamer. With that in mind, if you look at past games which consist of fighting evil dragons such as Dragon Age: Origins for example, you will see that you could run up to a dragon; cast spells at it, fire arrows and finally hack and slash at it until you’ve made yourself a nicely fitting dragon scale armour for yourself! Well, what would you say if I told you that you could climb up the vile beast to strike various critical blows to its head, back, wings and legs? Not only that but you could do the same to other mythical creatures such as a griffin or chimera. To me, if I were to hear this from someone else, I would jump for joy and ask them the name of this golden chalice that allowed me to sip the nectar of monster killing sweetness. And he would say, “Dragon’s Dogma!”

Dragon’s Dogma is set in the vast world of Gransys. The story starts off with a character named Savan. Strong willed, he is off to fight the dragon for reasons unknown other than he is, in fact, a chosen one. What makes him so special? You won’t understand right now, but this sets the scene of your main goal and also acts as a nice tutorial stage where you get to fight a mighty chimera. Once you progress from this stage you find yourself in the present where you play as your own character which you create who is enjoying his or her life in the small town of Cassardis. Life in Cassardis is magical; warm skies above, blue seas lapping against the golden sands of  her beaches and a bountiful catch of fish daily. Nothing could be better than this but for your character, the time for change is nigh, and it’s not by choice either. Cassardis is attacked by the antagonist of the game, the dragon. Acting as the stalwart hero your character picks up a sword dropped by guard and attacks the dragon, piercing his skin. The dragon retaliates by stealing your heart and swallowing it whole. You fall unconscious and are found on  the beach among the dead the only one breathing. Left with a scar, you hear a voice telling you the only way to regain your heart, the key piece to make you whole again, is to defeat this dragon and reclaim what is rightfully yours thus starting your adventure and giving you the title of ‘Arisen’.

Having read reviews for this game and watched the trailers, I was excited. It reminded me of Shadow of The Colossus, what appeared to be an unappreciated game on the Playstation 2 in which the protagonist climbed and killed a series of Colossi to bring back the soul of his love who had been sacrificed earlier in the game. The only differences are that Dragon’s Dogma; runs much more smoothly, is a lot more colourful and consists of smaller beasts to tackle besides the dragon that is. With this in mind and with all the hype, it’s sad to say I was somewhat let down with certain aspects of the game.

Once you start the story and you’ve awoken, there comes the time of setting off out of the town and starting your journey but there is no real indication of this. There are quests from strangers, quests from notice boards situated around and not to forget the story based quests. There are countless quests to do but there is no indication of which quests are which. How do you know you’ve started a storyline quest? I had no idea. Running around an empty map finding little icons come up on my map, not having any clue of what they were and confirming with the manual, I found myself navigating the quest menu a lot. The good thing there is I could choose which quests I wanted to do but I could not differentiate the differences between side quests and main quests which left me running around for an hour before moving on to the next part of the story.

 

The controls themselves whilst fighting appeared a little clunky at the start needed a good five to ten minutes of practice before succeeding in taking on a group of goblins. The setup allows you to hit with X and Y but then use weapon specific attacks with the bumpers. These have been allocated to certain slots in which you unlock when you level up and purchase them using XP or ‘Discipline’. Having done so I was easily able to do certain attacks with ease and felt comfortable in using the controls and with that I could take on anything, be it a goblin or even the dragon himself!

The final thing that let me down was the inadequacy of the cut scenes. More important scenes aside, there is barely any expression on the faces of NPCs that are talking to you. The speech is also sometimes delayed but what does that matter, as their mouths hardly move anyway! The lack of life in the NPCs and towns makes the world feel empty in the safer areas. You aren’t able to explore the majority of buildings and the ones you can are generally shops, which have nothing of much interest besides the shopkeepers who sell you their wares. As I’m on the topic of locations, there are only two real towns; Cassardis and Gran Soren (the main city you spend will most your time in). Any other locations are smaller forts that don’t really offer much in terms of resting and buying wares, in fact, they’re just there as a temporary safe zone to prepare for the next destination.

With these points in mind, what I really did enjoy was the story. Once you get on track and you’ve helped out so many people with their quests, you will find yourself fighting bigger and better creatures. The story really does start to pace up once you start participating in the Wyrm hunt, a series of quests that are more story orientated and push you forward through the game right up to the battle with the dragon to reclaim your heart. Once you’ve defeated the beast, the game doesn’t end just yet, the further content pushes the boundaries of the story and due to the twists and turns your mind will be blown.

Another good thing is that in a world that feels like you’re alone, you are most definitely not. You have a partner, albeit not a multiplayer, this AI character is whatever you make him or her and they will do your every bidding. Your pawn will follow you to the ends of the earth quite literally and not only that, but they also possess another ability, the ability to be plucked from the servers of your game and ‘hired’ by other players around the globe, with a currency known as Rune Crystals. Your pawn is then rated by these players once they have done with them. They will then come back with knowledge of how to kill certain beasts, the knowledge of how to do certain quests or even some kind of item depending on what the player decides your pawn deserves for questing with them.

I’m a guy who enjoys looking at art, so in game scenery has to look good. I expect leaves to look crisp on trees, mountainous ranges to be rolling beautifully across plains and water to flow with a fluidity of well, water! And I have not been let down; the graphics of the landscapes play out beautifully and it really looks amazing. The character models of monsters and other beasts also look great, their movement is smooth and their attacks are harsh. The only let down here is that what you have with the monsters, you lose with the NPCs in the city.

Overall, if you can forgive Capcom for their abundance of blunders with the main cities and NPC models/animations/speech then you will enjoy this game with its intense story and pulling power. The fact you can create yourself and put yourself in a game with a straightforward goal to get back your heart is enough to start off any gamer. However, I give you fair warning now, be prepared for an intense story with so many twists and turns your mind will boggle! For me, this game truly offers a story so great that I could play it again and again and if this draws you in as much as I, you will be in for a treat!

XBox 360

Graphics

85
 

Audio

90
 

Gameplay

70

Creativity

97
 

Execution

85
 

Offset

77
    

8.4

  

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