Orcs Must Die!
Windows PC, PlayStation 3, Xbox 360
Contains: Blood and Gore, Violence
The first thing that you’ll notice right out of the game is that there are 2 different characters that you can choose between. The Battlemage makes his triumphant and snarky return after saving the world in last game from the masses of orcs intent on invading and destroying everything. In the processes of stopping the Sorceress from leading her minions into his world, he sealed off all sources of magic and inadvertently weakened humankind. The second character you can choose is in fact the one time villain, The Sorceress. In what appears to be her final moments before falling victim to her former pawns, a magical rift opens up that allows her to escape the world of the orcs and brings her face to face with her former adversary. Both characters play off of each other amazingly, insulting each other and pointing out threats that may ordinarily go unnoticed. Each character has their own initial strengths and weaknesses with a myriad of different selection of gear available to them. You can play as either character, since dialogue happens the same either way. I do absolutely recommend playing as both, since it both characters will provide an entertaining experience.
Orcs Must Die! 2 came off feeling shorter than it’s predecessor but also delivers a much more satisfying story. While The Warmage and the Sorceress bounce tidbits of info into what is going on off each other, there are some developments in the game that really put things into a much higher gear. I felt that the levels did seem more difficult this time around but it made successes that much more awesome. There may not be much more in video games as a whole that feel as satisfying as clearing a late round in a later level without any orcs making it through a rift.
While there are certainly some new items and traps to be used in your slaying of orcs, the biggest improvement in the game has to be the multiplayer support. I played through the game once in single player and again on multiplayer, When playing co-op, the ability to work with your partner to set up traps and position orcs and traps more efficiently is amazing. There are a few achievements that can be unlocked during team play as well that promote co-op etiquette as well. There is no form of matchmaking lobby though, so if you have plans to play co-op, make sure you know someone that has the game already or plan on buying it.
I’ll put it out here right now, I REALLY like Orcs Must Die! 2. However, there was something that nagged me a bit while playing, Now, the game gives you access to a new character, new traps and new weapons but the bulk of everything is still right out of the first game. I feel the graphics may have improved as well but the improvement is slight. Ultimately, the game feels like it is a $15 DLC if you didn’t know what you were looking at. It’s so much more but it will take time to really set in. I credit this to things like the game’s soundtrack, which I loved (and still do) but it seems to be heavily rehashed in this sequel, it really isn’t. The music is so familiar to the original game that the songs are quite interchangeable but not carbon copies of each other. I blame it on the awesome harpsichord. I’d go as far as to say that Robot Entertainment took everything we loved about the first game, polished it up nicely, added some more stuff in and got Orcs Must Die! 2 out of it.
Upon beating the game, you are given access to Nightmare difficulty (which is absolutely accurate) and a few other spoils of war. I was still able to return to the game and play Endless Mode on my favorite levels as well as also being able to play through some of the classic levels from the first Orcs Must Die! in the appropriately named Classic Mode. This, right here, is what makes this game a great one. It isn’t a one-hit wonder, as it offers much more than just the standard story levels. There are plenty of unlockables and also new ways to challenge yourself on each map, while also experimenting with the aggressiveness of the Warmage’s abilities and weapons or the generally more manipulative style of the Sorceress. All in all, there is plenty enough to do in the game and it is well worth it’s $15 price tag.
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- It’s even better than the first game
- Co-op mode
- New enemies, weapons and spells
- The game feels slightly rehashed