Titles rated E10+ (Everyone 10 and older) have content that may be suitable for ages 10 and older. Titles in this category may contain more cartoon, fantasy or mild violence, mild language and/or minimal suggestive themes.
The Hero of Winds has a special place in my heart, as he is by far my favourite Link and when Wind Waker HD was announced I had a slight apprehension that the charm that so easily captivated me back in 2003 would be lost in this make over. Though it seems that my fretting was for nought as Link and the rest of the cast are still as enjoyable to watch as ever.
Facial expressions a side, what does Zelda & Link’s first HD journey look like? Well stunning, although it can be argued that it probably always would be a great looking game, but seeing looking at the original and then at this addition you cannot go back; from the vibrant and lively colours of the sea to the crisp character design this further enhances the reason why in my opinion Wind Waker is the best looking Zelda game, as its just so much fun to look at. With the coming of HD there are a few aspects that have rather been left out, the most noticeable of these is the contrast in the game. It seems in the redefining of the game, it has lost quite a bit of its cel shade due to the brightness of the game. This does not however detract from the fact that this is still a beautiful game.
The Combat has thankfully remained the same and with the Wii U gamepad it makes swift work of changing items and checking dungeon maps. The swordplay remains the best in the series and feels satisfying with every swing, and all of the controls feel very natural on the dinner plate that is the game pad. But by far the most useful thing is the fact your sea charts are ready for you on the touch pad, which does make sailing to locations very enjoyable and with the addition of the fast sail it makes things a little less tedious, but still quite long.The dungeons and quest remain as fun and perceptive as always; the puzzles that stumped me 10 years ago still managed challenge my memory when playing through them again. The enemies and bosses are some of the best designs in the Zelda world, and in HD they look great (Ganondorf and Helmrock King I was especially pleased with) A few welcome additions to the new version incorporate miiverse in the game. This player interaction is an interesting and unique idea, and allowing Link to take selfies makes for some humorous monuments within the game.
Overall this is still the great adventure that it always was, and the new graphics just makes all the more better. This game is a true triumph of what a Zelda game should be about; from combat to level design and character charm. Wind Waker was a drastic change for some back in the day, but many people came to love it, and for me it represents something that has been somewhat lost in the past two console games: Charm. Hopefully Wind Waker HD is the sign of more good things to come in the next console game, but in the meantime this is definitely a Zelda game everyone should play.
Everyone suffers from a bit of frenzy when they seemingly cannot do something correct. But it is the gamer who probably sees this frustration the most.
My housemates’ boyfriend has ridiculous gamer-rage over FIFA; I’m talking about full on stomping the floor, chucking the controller and punching the wall. The view of Gamers has obviously changed from angry fourteen-year-old boys throwing tantrums to more generalised acceptance as everyone has a smartphone or tablet with “games” and therefore can be considered a “gamer”. But what has been evolving in the past 2-3 years is how easily consumers can get in contact with developers with social media sites. Indie developers rely on such platforms as kickstarter and Steam Greenlight to get interest and money and in return we get access and a greater say than ever before whilst games are in development. But it is the development of how the Internet works and what people can now do with it that has lead to this unprecedented amount of abuse and rage in some cases. I take the most recent example of this being the happenings around Fez developer Phil Fish. It’s unfortunate that Fish took this action but this gamer hate quite simply doubled when he announced that he was stopping Fez 2. However in contrast Gamer rage has been a force of decent means, such as in the inclusion of SMB Melee in Evo 13, in which the backlash from social media sites (including their own) was enough to make them revoke their action. We can also say that Gamer rage has also taken form in the fan bases of games; you think that Mirrors Edge 2 would be in production if it didn’t have the large out cry for it to happen?
With regards to fandom comes the rage that stems from “console fan boys” a rather retro term to use now days but still relevant and a somewhat important aspect of the industry, as it has led to the Mass effect 3 change and the Microsoft’s backtracking one the Xbx one. As we full well know the biggest console showdown is just around the corner and you can be sure that the marketing is going to be huge this year, put into perspective that this kind of competition hasn’t happened in a very long time, and as a result the gamer hate on forums and sites is particularly more extreme than it usually is. This kind of argument (lets call it that) is based on many years of gaming but also in the information we digest from the Internet, honestly did I really bother about the technical spec when the Ps2 came out, no.
The information that we can attain instantaneous means that we have a better view of what we are purchasing or what topic of news we are talking about. This in turn affects how games are made for us, because we can say if a gamer is rubbish and it’s because of this we have (in my opinion) a saturation of FPS games as this is what consumers tend to buy the most of. When we walk into a store we already have a preconceived idea of what the game is, and is it any good all this from things we have read. Very rarely would you now go in store and take a chance on a game in which the information you have been on the back of the disk case. This is a consequence of the times, however the way we vent our rage and in some cases hate, may mean that we are limiting the variety of games we can pick up from the shop. So when you are next in the shop take a chance at something you don’t know much about, because it might end up surprising you (or you could just whine about it).
As some of you may know there is a petition going on at the moment to get Nintendo to make their current devices region free (which has at the time of writing 20,000 signatures). This has also affected me most recently with trying to review an eshop game for this site, which turns out I cannot do because ALL Nintendo related software is region locked. With Sony and Microsoft hardware now being region free it’s hard for them to put up any argument regarding why there should be a need for locking, especially in this day and age. In an interview with IGN Satoru Iwata states that:
“There are many different regions around the world, and each region has its own cultural acceptance and legal restrictions, as well as different age ratings. There are always things that we’re required to do in each different region, which may go counter to the idea that players around the world want the freedom to play whatever they want.” (Though it is to be noted that this interview was conducted before Microsoft announced region free for their console)
To me this is absolutely ridiculous; he must be stuck in the 90s for this kind of thinking. Doesn’t he know about the Internet? People are sharing their own cultures every day, even on their own social application ‘Miiverse’. Individuals from different nations are conversing with each other every second of everyday, as we do not live in such a restrictive world compared to 15 years ago in terms of communication. The Internet has made it possible for me to communicate with YOU even though you may not reside in the UK, even though our cultures and customs may be different. However we have one very important thing in common, we’re interested in games (and understand English, OK two then). Don’t get me wrong there are linguistic issues present, and living in the E.U I understand this greatly, but because the games are going to get released eventually across regions surely it doesn’t matter if a few of the more eager import from abroad, because as we know the majority of releases happen in N.A before the E.U. So if you haven’t noticed Nintendo many on the continent can understand English, so why are you stopping me from getting a game a few (if not more, Shin Megami Tensei IV I’m looking at you) months earlier just because I’m in a different region!
I really do question Nintendo’s logic sometimes (and since the release of the Wii U even more so) their philosophy is same as twenty years ago, the major difference is that back then they were on top and could dictate what goes where. But now they struggling to get messages across, especially for the Wii U as they relied on the huge Wii base to take note of this console, but they didn’t (they could have eluded a whole lot of trouble if they just called it the Wii 2).
Maybe this whole region locking business is to with sales, maybe they are afraid that if people just import games, those games won’t sell enough in that region. But my argument is that only a few groups of people will do this, and isn’t it through these ‘hard-core’ gamers that others get the information from, so isn’t this a good thing? Though not to undermine localisation, it is incredibly important that games make sense in the respective country of release, as what makes sense in Japan may not make sense in France without prior knowledge of culture and customs. However with the recent announcements made by the other big two is it really viable for Nintendo just to carry on?
Your thoughts? (I think that they will carry on, because no one does stubborn like Nintendo)
(on another note) Just as soon as I have put the finishing touches to this article Nintendo seems fit to deny Evo 2013 permission to broadcast Super smash Brothers: Melee (IGN) after these guys have raised $95,000 in aid of breast cancer research foundation for Melee to be included in the tournament. I don’t know about you guys but I think they have lost it. I mean what are Nintendo trying to protect, through them doing this what they have attained is a lot of negative press. Nintendo have gone beyond conservative to ridiculous. (Update: Nintendo have changed their minds, so Melee will be broadcast at Evo 2013)
Whilst picking up my copy of new leaf I did feel kind of embarrassed at the counter. I mean for starters I’m 21 and therefore in the grand demographic I should not be playing what can only be described as one of most peculiar cult games to come out of the house Mario. After putting quite a few hours into it (few is an understatement) one word come to mind, ADDICTION. No joke this game will consume you not in the sense of playing it for hours on end, but in the habit of having to switch your 3ds on everyday just to see what’s happening in your town.
Living the shogun life
To be honest the fact that it is now in 3d doesn’t in my view change much apart from the water. The features that they have added make the game even more addictive, though it does take a while for things to get going such as your position as mayor you’ve got to build up your repute, and the fact you’ve got pay 10k for a tent.Aside from that I’ve found it very easy to make money so to speak, in wild world I can remember that it was a bit of slog to raise that cash needed for that must have item, or item of clothing without having to resort to setting to clock forward and gaining interest on money in the bank. New leaf instead tries to put you off this by making your turnips go rotten, or a surge of weeds sprouting in your village, or animals leaving. But why you would want to do this is a mystery, as the hours seem to flow gently by, just like the music.
The role of Mayor opens up a unique feature to the Animal Crossing world, as not only now you had to make money for your mortgage and the things that go in your house, you now have shell out for ordinances and public projects. These public projects (i.e. bridges) are funded with donations (mainly by you) from the villagers, this got me thinking though; why aren’t these animals paying tax? Whether this adds layers to the experience is genuinely up to you as in the grand scheme of the game it doesn’t affect it that much. I personally find that being addressed as Mayor all the time enlightens my ego, so scraping the money together to enhance my village fitted rather well with the enchanting monotony that is animal crossing. Plus the sheer amount you can add to your village will no doubt spur you on to keep making money. The wealth of things to buy and unlock for your village and for yourself is immense, add in the fact that you have got to spend seven million bells just to max out your home, I can guarantee that you’ll still be playing the game next year.
In closing those who are familiar with the series will fall in love with this title even more, because now you can change your SHOES AND TROUSERS (or pants for you U.S folk) I am at my 3ds everyday checking what is in store, or who else has moved in (though at the present time it seems that my house has become a magnet for new houses). For those new however it can be a bit hard to get in to the routine of pulling out weeds, fishing, digging and drinking pigeon milk.
This can seem a bit odd (and it is) but get a few friends over to your village and you will see how fun this game really is. I have no doubt though that this game will some how sneak into your hands if you have a 3ds (if you haven’t then why not? 2013 is the year of the 3ds), and once its there its pretty hard to get it out of them.
After being everywhere the past few weeks due to the Wii U launch, Nintendo has decided that isn’t all it has to show for this holiday by unveiling a new Wii Mini. The Wii Mini is tallied at $99.99 by Nintendo will feature everything you need in a Wii, including:
Wii Mini Console
Wii Remote Plus Controller
Standard Composite Cables
Oddly enough, this deal is currently only available in Canada though it’s a rather safe bet to say it’ll expand into at least the States. It’s a tad surprising to see another SKU of the Wii appear but when you think about, I’m sure Nintendo will make a killing this Christmas off of people who don’t have the money to shell out for the rather pricey $300.00 Wii U
What say you, folks? Seems like a great gift for a niece or nephew.
The Wii U is here, and what better time to look back at the best games the Wii had to offer. The Wii wound up being one of the most successful consoles of all time from a pure sales perspective, but most hardcore gamers agree it didn’t have as much to offer from a software perspective as some of the other most successful consoles like the PS2 or DS. While it didn’t have as many excellent games as it’s HD competitors, most of the Wii’s library were exclusive games, and the best the Wii had to offer was just as good as what you’d find on the PS3 or 360. So, here are what consider the ten best games for the Wii. Just one note, The Legend of Zelda Twilight Princess was included on my “Best Gamecube Games” list, and since that is the better version, it won’t be on this list.
10. Sonic Colors (Sonic Team/Sega, 2010)
Judged from a purely objective perspective, Sonic Colors is not one of the ten best games on the Wii. Don’t get me wrong, it is still a good game, and one of the best Sonic games of the past 15 years, but it did have some issues, especially compared to the much improved Sonic Generations (which wasn’t released on the Wii). But, this is my list after all, and I quite enjoyed Sonic Colors. Sonic Unleashed laid the groundwork for this game, but Colors really refined the style and removed the awful Werehog stages. The main thing holding it back was the somewhat odd jumping controls, but other than that Sonic Colors was a big step forward for 3D Sonic games, setting things up for the excellent Sonic Generations a year later.
9. Kirby’s Epic Yarn (Good Feel/Nintendo, 2010)
While many were disappointed with its deviation from the typical Kirby style, Epic Yarn was simply a delightful game. The game wasn’t difficult or mechanically deep, but it’s total commitment to the visual style shines through in every aspect of the game. This game managed to be one of the best looking games of recent memory, even on the technically modest Wii. Epic Yarn isn’t about weaving some though provoking narrative or breaking the player’s will with extreme challenge; it’s a simply an amazing cute platformer with solid gameplay that takes place in a charming world with an unbelievable well realized aesthetic.
8. Wii Sports (Nintendo, 2006)
For much of the new audience the Wii introduced to gaming, Wii Sports was the Wii. While the main reason for this is the fact that grandparents and stay at home moms typically aren’t interested in things like Zelda or Metroid, it is also testament to how good Wii Sports turned out. As a means of showing what the makes the new console you just bough unique, Wii Sports was a complete success. It’s fun yet familiar mini games were perfect at introducing the concept of motion controls to both the new casual audience and more experience gamers picking up the new Nintendo console.
7. Donkey Kong Country Returns (Retro Studios/Nintendo, 2010)
After completing the Metroid Prime trilogy, Retro moved on to another long dormant Nintendo franchise, Donkey Kong. Ever since Rare was purchased by Microsoft there hadn’t been a proper Donkey Kong game, but Retro brought the series back to its 2D roots with Donkey Kong Country Returns. The game played just like the old SNES games, with fair but difficult challenge and clever level design. I look forward to seeing what Nintendo franchise Retro revives next, my hope is for Star Fox.
6. Metroid Prime 3: Corruption (Retro Studios/Nintendo, 2007)
I always find it both funny and disappointing whenever I hear someone say they didn’t like, or worse, didn’t even try any of the Meroid Prime games because “they turned Metroid into a first person shooter”. The Metroid Prime games are as close to being shooters as Skyrim or Oblivion. These games capture the essence and core design sensibilities of the classic Metroid, they just happen to take place from a first person perspective, and in that respect they are for more faithful to the originals than Other M. Now, Metroid Prime 3 is not the best the game in the series, but it is still an excellent experience from start to finish.
Just a few hours ago, Nintendo unveiled its complete launch lineup that it had in store for the new and exciting WiiU console. They’ve got lots of games of many genres, and overall the lineup is looking great. They’ve got a lot of AAA titles from big companies on the list, including Call of Duty: Black Ops 2, Monster Hunter 3 Ultimate, Mass Effect 3, Darksiders 2, and Batman: Arkham CityArmored Edition. The entire list of games available either on launch day or during the launch window (Nov. 18, 2012 to March 31, 2013) is available for your viewing pleasure in an orderly table below. To skip to a particular game, just click the title of the game.
Funky Barn is a cute cartoony farm simulation game that was previously published on the 3DS. As you can tell from the screenshot, the game is not some ordinary farming game. Shear your sheep by dropping them into the shearing machine and it will cannonball out; apparently, animals can be beamed up to a UFO. It’s a bit goofy, but still seems like it’d be decent fun, especially for the more casual and younger demographic.
Striving to improve upon the things that made NBA 2K12 great, NBA 2K13 will have an enhanced my player mode and completely new gameplay features; You will be able to “pit the best players in NBA history against the new dynasty of talent.”
Apparently in 007 Legends you start in the watery depths, you are James Bond- unconscious, unsure how you arrived where you are, just that you’re fighting with everything you’ve got to stay alive. You will then recall the epic moments from the past 50 years. The missions you play are reimagined from the most iconic film scenes from the movies up to half a century ago.
Call of Duty: Black Ops II
A hugely anticipated title by many Call of Duty fans, Black Ops 2 brings the proven COD shooter style of doing things to the table, except with some tweaks like updated graphics, new game modes, an updated perk system and some other interesting new stuff like weapons and an all new campaign.
Transformers Prime will be released exclusively for the WiiU, Nintendo DS and Nintendo 3DS systems. It takes place alongside the events of the second season of the Transformers Prime cartoon series, involving the two sides battling over a meteor made of “Dark Energon”.
If you’re a fan of the Wipeout TV or video game series, you’ll be pleased to hear that Wipeout 3 is on the list of launch titles for the WiiU. It’ll be the Wipeout series of games with a few tweaks, along with updated graphics.
The story behind Skylanders Giants is “Thousands of years ago, the Giants fought epic battles in Skylands but were banished to Earth. With a new threat looming, it’s time to bring them back to join forces with the Skylanders.” It sounds pretty awesome, and if it’s coming to the WiiU that probably means it’ll have updated graphics as well, and maybe even a few gameplay adjustments.
Cabela’s Dangerous Hunts 2013
In this first person shooter game, the player will go on hunting trips. There’s several modes, including “Quick Hunt”, “Action Zone” and “Career Mode”. There’s penalties for shooting non game animals, such as failing. There’s twelve exotic locations with twenty six animals to hunt, not bad.
Rapala Pro Bass Fishing
This is a pro fishing tournament game, in which the player (obviously) participates in fishing tournaments. Just like the older Wii versions, this game will have full motion control as if there’s an actual fishing rod in your hands. There’s plenty of contests and game modes to choose from, as well as plenty of rods, boats, lures, etc so you can totally customize your experience.
Monster Hunter™ 3 Ultimate
Wanted to try Monster Hunter, but didn’t want to have to buy a PSVita? Well now you can! Coming exclusively to 3DS and WiiU systems, we will all finally be able to play the game that we’ve been craving for so long, Monster Hunter 3 Ultimate. A cool feature in this game is that the WiiU version can share save data with the Nintendo 3DS, meaning you can play it at home on the big screen and even play it while on the move using your handheld console. It’s even be fully Nintendo Network capable so you can play with friends if you wish.
Rise of the Guardians: The Video Game
The Rise of the Guardians Video Game is based on the film. It will allow the player to “lead the Guardians in their battle against Pitch.”
Ben 10: Omniverse
Based on the Ben 10: Omniverse cartoon series:
“Ben: 10 Omniverse, players will be immersed in exciting action-brawler gameplay featuring the new art style inspired from the show. Gamers will have the power to switch forms and battle as one of 13 playable alien heroes, including never-before-seen aliens like Bloxx and Gravattack, as they work with either Ben or Rook to defeat the evil plans of a fierce villain, intent on destroying the world.”
Family Party: 30 Great Games Obstacle Arcade
A game that’s more for the casual gaming demographic such as families, Family Party includes over 30 “unique party games” that will take advantage of the powerful WiiU hardware and new controller. They’ve even gotten a bit creative and included what they’re describing as 1 on 3 multiplayer challenges. This game targets the whole family, with its combination of card, arcade, and sports games.
Disney Epic Mickey 2: The Power of Two
This is the sequel to the hit Disney game, Epic Mickey. It’s set some time after the original, the Mad Doctor has somehow returned! The Mad Doctor came back to Wasteland, claiming that he’s changed and that he wants to repair the damage he caused them. They agree to let him help, but then Wasteland starts being damaged even more than it was before. Suspicious that the Doctor isn’t holding up his end of the bargain, Mickey Mouse is contacted again, in Wasteland’s second time of need.
Need I even do an introduction for this one? Yes? Fine. Mass Effect 3 is an Action RPG developed by Bioware and published by Electronic Arts. It was originally developed for PS3, Xbox 360 and PC, but now it’s headed straight for the catalyst of modern console gaming, the WiiU. There’s three campaign modes: Action, Story, and RPG mode. There’s loads of gun customization and skill point spending, making for quite the interesting combination of genres.
Madden NFL 13
Madden fans will be incredibly pleased to hear that Madden NFL 13 will be coming to Nintendo’s WiiU console. It’s an NFL football game based on the National Football League. Apparently, they’ve switched it up a bit this time, with updated graphics and changed gameplay mechanics and controls.
EA SPORTS™ FIFA Soccer 13
As you can see, if you’re looking to play some sports games you’re in luck, the WiiU has plenty in its launch lineup, oh lucky you. There’s been a lot of tweaks to the FIFA series since FIFA Soccer 12, such as their all new 1st touch control system, or the heavily enhanced artificial intelligence system they’ve created. You can earn, buy, sell and trade players in order to create the ultimate team. You can even compete with friends, due to the live challenges based on real soccer games system.
Trine 2™: Director’s Cut
Enjoyed Trine 2? Then you’ll love Trine 2: Director’s Cut. It’s quite the extension onto the original version of Trine 2, with WiiU exclusive content. It’s even going to make use of the WiiU’s special controller, adding a touch element to the puzzles and platforming you’ll find here. There’s also a new multiplayer game mode, called “Magic Mayhem”, which sounds quite interesting indeed. Whether or not you’ve played Trine 2 yet, the director’s cut will be worth picking up due to the new singleplayer and multiplayer content, as according to the developer Frozenbyte: ”
“The Director’s Cut edition will be the biggest, most fully realized version of the game yet”
Runner2: Future Legend of Rhythm Alien
A sequel to Bit.Trip Runner, Bit.Trip Runner 2 is an all new game in the series. With completely changed graphics and an all new art style, as well as various gameplay improvements, the second installment in this series appears to be a vast improvement over the first from what we’ve seen. The levels shown were designed in a more interesting way than in the first, with different, more exciting obstacles.
Zumba® Fitness Core
The Zumba Fitness core video game is a dancing workout game, with over 40 songs to choose from and over 20 dance styles that you can use to play, you won’t be bored and you’ll be getting some great exercise, at the same time!
Jett Tailfin is a racing game, but instead of racing cars you race fish! It’s fairly simple, there’s a boost, powerups, etc, just like most racing games. Except, you’re underwater. Jett Tailfin was originally for Tegra 3 devices but is now coming to the WiiU and Nintendo 3DS.
TEKKEN TAG TOURNAMENT 2 Wii U Edition
Fan of fighting games? Well then, you’ll love what Namco-Bandai has in store for you! Tekken Tag Tournament 2! Not only is it coming to WiiU, but it’ll be on the system with some… interesting additions. Some of these additions include Nintendo character costumes and special game modes (ex Player and enemies getting bigger and smaller due to mushrooms). The WiiU pumps out nice looking textures with a great, smooth framerate which is the perfect sort of thing that you want in a fighting game, a smooth 60fps framerate. Good job, Namco-Bandai.
TANK! TANK! TANK!
Yes, TANK! TANK! TANK! is every bit as insane of a game as it sounds, judging by the video I found. The tank you control is insane, the weapons you have are insane, the cartoony graphics style is insane, and the boss monster shown there is also insane. Since they’re clearly demonstrating a multiplayer aspect in the video, we can safely say that multiplayer will be a part of the game, which is fantastic. It looks like it’d be a ton of crazy fun to play with some friends, especially with those ridiculous weapons.
Nintendo Land looks like what you’d get if you mixed Animal Crossing with a theme park, a sort of laid back, more casual game as is typical of Nintendo, but still quite fun if you’re willing to look past the childish art style that makes the game look more appealing to the average family. It’ll have a bunch of areas, all modeled off of different Nintendo games, which sounds really neat in and of itself.
New Super Mario Bros. U
The latest installment in the New Super Mario Bros series, this version is coming to the WiiU. What makes it special? Well for one, the fact that you can play through it with four people co-op seems pretty awesome, plus the tweaked enemies and the totally new levels as shown in the trailer seem absolutely fantastic.
NINJA GAIDEN 3: Razor’s Edge
It’s great to see Nintendo finally catering to the more hardcore section of the gaming audience, or shall we call this demographic the “less casual”? Anyway, as I was saying, it’s always good to see that Nintendo is finally acknowledging that a lot of gamers like this sort of thing, so they put this into the launch lineup. This sort of 3D beat-em-up type thing reminds me a bit of the combat system from Batman: Arkham Asylum, in a good way. The combat looks fun and smooth, the graphics look pretty decent and the dialogue is good enough to get a pass. What’s not to like?
Like Karaoke? Well then, is this the game for you. SiNG PARTY is quite interesting as a karaoke title, because it actually goes ahead and makes use of the WiiU controller’s screen, the game uses it to display lyrics, which is a stroke of genius. It’ll make it a lot easier for the person singing while also freeing up lots and lots of screen real estate on the bigscreen. They’ve also made it so you compete with your friends/family, not with some AI which is rather nice as well.
As the lego video games are, LEGO City: Undercover is a bit more of a casual game than some of the rest in the lineup, but the gameplay actually looks really, really fun. Flying helicopters, being a in police chases, backflipping through the air from point A to point B, it just looks pretty awesome. Oh yeah, and did I mention that they actually created a special UI just for the WiiU controller?
Wii Fit U
Now, I’m usually not one who’s into these exercise type games, but I can tell that Wii Fit U does seem to do a great job at making this sort of exercise fun, with their awesome calorie burning minigames. One that looked especially useful was the sledding one, as it would be fun while burning A LOT of calories. And since you can still use the game even on the WiiU controller’s screen without the bigscreen, you can play the game while others are using your television. It’s quite convenient really.
Game & Wario
Game and Wario is one of those WarioWare games with tons of minigames packed inside. Not much is really known about this title yet, so your best bet is to watch the video and discern what you can from there. However, one thing that is for sure: This is definitely a spiritual successor to the WarioWare games.
Pikmin 3 is a crazy looking adventure/strategy game where you lead the Pikmin on some sort of adventure (they haven’t told us what sort just yet). Apparently Pikmin 3 will contain ALL OF the previous Pikmin types, as well as some new types. This game looks absolutely incredible. The beautiful looking world and creatures, coupled with the immense variety with gameplay is quite interesting. If I were you I’d keep my eye on this one, as it may very well be the most interesting game in the launch lineup.
The Wonderful 101
The Wonderful 101 is a really, really odd looking action game. I’m not really sure what genre you’d call it, other than action. Although it looks like it has some neat gameplay elements to it, some parts of it are also so ridiculous I hardly even believe that they’re in the trailer. Maybe I’m just not into this sort of game…. whatever sort it is?
Aliens: Colonial Marines
A hectic space shooter based on the Alien series of movies? I’ll take it. So far it’s looking pretty good, no glaring flaws from what I’ve seen, other than the fact that it may be a tad too dark in some areas, but I’m sure that’ll be ironed out before release.
Sonic & All-Stars Racing Transformed
This game looks sort of like Mario Kart, but with Sega characters instead of Nintendo ones. However, it actually seems to fill the role better than Mario Kart does, as its powerups look cooler, its graphics are at that of the WiiU, and there’s a lot more vehicle variations than there are in Mario Kart.
Nano Assault Neo
Nano Assault Neo is quite the stunning shooter, and now it’s coming to the WiiU. The graphics in it are pretty high quality, and the score shooter seems like it’d be a lot of fun to play as well. They’ve also gone and used the controller’s screen, which is fantastic to see.
WARRIORS OROCHI 3 Hyper
This game looks really, really neat and is definitely taking advantage of the WiiU’s upgraded hardware, the amount of enemies on the screen in a 3D world is virtually unheard of, and yet here they are, doing it on a NINTENDO console, of all places. Getting more and more skillful with the techniques to take down that many enemies would definitely be useful to you, as it appears that there’s quite a lot of them around you at all times.
Darksiders 2 is definitely my most anticipated game in this WiiU launch lineup, as their execution of how well they’ve ported the game from the weaker consoles to the more powerful wiiU is something that could make or break their port. For example, if all they’ve done is a barebones port, it’s probably not worthwhile picking up here, unless you haven’t played it yet. However, if they do something like update the textures or add a special UI for the screen on the controller, it’ll definitely be worth a try.
Wheel of Fortune
Just some shovelware, it’s the game Wheel of Fortune, based off of the TV series.
Just some more shovelware, it’s the game Jeopardy, based off of the TV series.
Toki Tori 2
If you like platformers, then this is the game for you. It’s more of a casual platformer, but that’s also a good thing because kids will be able to play it without too much trouble and unnecessary obscenities. This game’s art style and gameplay are both pretty cute, and I think if you have children this would be a good game to add to the collection.
Assassin’s Creed III
Another one of those highly anticipated AAA titles that are in this freakin’ awesome launch lineup, Assassin’s Creed 3 is one of the few that are actually original, and not just ports of games from other systems. This game looks pretty sweet, I especially like how they’ve switched it up to the time period around the American Revolution, as I personally find that to be a pretty neat time in history, and the gameplay behind this game just looks sweet. Oh yeah, and the graphics aren’t half bad either.
Just Dance 4
Like dancing games? Well then, you’ll probably want to take a look at this video, as Just Dance 4 is definitely a game that you’ll want to play if you’re a fan of dancing. It also has standalone mode, so even if the TV is occupied you can still dance to your heart’s content.
Marvel Avengers: Battle for Earth
Marvel Avengers is a superhero brawler. It features 2o different characters, ones such as Iron Man, the Hulk, Thor, and Captain America. Players can use motion gameplay to execute some “explosive” attacks, and play with either friends or AI in many game modes.
Hm, as soon as I see a Rabbid it makes me nervous, they tend to be just slightly insane…. This installment looks even more hilarious and insane than the last, so definitely keep an eye out for this gem in the collection.
Once again, if you like sports games, you’re in luck: Nintendo’s got a cornucopia of them that’ll be coming out during the WiiU launch period, so you will not be disappointed. This title in general seems to be fairly promising.
Your Shape: Fitness Evolved 2013
Your Shape Fitness Evolved 2013 is leading edge, it’ll help you set and achieve your weight loss goals in an engaging manner. Connect online with friends to compete, which will also provide some motivation to do well.
ZombiU is a WiiU exclusive Zombie shooter, as shown in this trailer. Other than that, fairly little information is available about the game so you’ll just have to take what you get from this trailer for now.
Rayman Legends looks like a pretty awesome platformer. I’m not really sure exactly what it’ll be like just yet, but from what we’ve seen in the trailer it’s looking pretty darn good. Especially some of the more unique gameplay when we’re getting closer to the end of the video, like where it temporarily switches from 2D platforming to a 3D view then when you’re done falling back to a 2D view again, it’s pretty neat and helps the immersion of the game.
Another game that I’m really anticipating for the launch of the WiiU, Scribblenauts Unlimited. I’ve never actually played a Scribblenauts game before, but even just the idea of being able to create just about anything you can imagine, in order to solve the problems that are posed to you is just so awesome. I really hope that this game is as good as I think it’s going to be, because that would be quite a timesink I believe.
Game Party Champions
Game Party Champions is, as you can see, a relaxing “party” game that’s full of various minigames that you can play which hopefully will amuse you for a little while. It’s nothing incredible, the graphics are just alright and the gameplay is fine.
Batman: Arkham City Armored Edition
Liked Batman Arkham City and Arkham Asylum? I sure did. Well, what could be better than the games coming to WiiU, with additional content? This release is set to contain all of the content from other releases, a Battle Armoured tech mode and more. I believe it also has some updated graphics, which should make playing it on the WiiU a bit nicer than it is on other consoles.
In conclusion, the WiiU has a freakin’ awesome launch lineup, and I do sincerely hope that the games will do the console justice. Most of the games listed here are just great, and some of them are simply alright. I think that it will definitely be worthwhile to preorder a WiiU if that’s what you’re considering, because that way you’re not going to have to deal with shortages, brick and mortar stores being sold out, etc. Oh yeah, and because of the fact that the launch lineup is so massive and full of great games, you’ll have plenty of great stuff to play while you’re waiting for more to come out.
Today Nintendo announced quite a bit of info for their upcoming Wii successor, the Wii U. First and foremost, they reviled a release date and price point, with the date being November 18th and the price being $299. Though if you want to pay 50 bucks more, you can upgrade to an edition that features a black Wii U, Nintendo Land, and more storage space.
Arguably the biggest unveiling was in the form of Nintendo’s video player, the Wii TVii. Nintendo describes it as an “application that will let Wii U owners in the United States and Canada find, watch and engage with their favorite video entertainment in fun new ways. Using the GamePad controller, Nintendo TVii lets viewers seamlessly explore available video content from a variety of sources – including live TV, their TiVo DVR and video-on-demand services such as Netflix – all in one easy-to-use interface.” The most intriguing part to me is being able to watch my DVR”d shows, which is something I’ve always wanted from a portable device. Now I just need to know if it will work as well as I want it to, though I do have some faith in Nintendo.
“The wait is almost over — in just 66 days, Wii U will arrive with the strongest lineup of launch software in Nintendo history,” said Nintendo of America President and COO Reggie Fils-Aime. “With the integrated second screen of the included GamePad and features that instantly enhance the way people play games, watch video and interact with each other, consumers will see how Wii U delivers a completely unique experience and a remarkable value right out of the box. The new system also creates extraordinary new possibilities for game developers, bound only by the limits of their imaginations.”
To wrap it all up, Nintendo showed off their extensive launch and “launch window” lineup, which consists of a ton of titles, featuring both major franchises and original IP’s. For the record, the launch window is described as being in between November 18th and March 31st. Some of the games include “Nintendo Land, New Super Mario Bros.™ U, LEGO® City: Undercover, BAYONETTA 2, The Wonderful 101™, Capcom’s Monster Hunter™ 3 Ultimate and Activision’s Call of Duty®: Black Ops II, and New Super Mario Bros. U.” what are your thoughts on the Wii U? Does Nintendo already have your $300? If so, what games are catching your eye?
(We all love feeling nostalgia and remembering the times when we were gamers in childhood.
What games did we absolutely love then that give us nostalgia now?)
To understand the state of gaming now we need to delve into our past to help answer the question of how we got here. Looking at our past should give us information that helps us understand the state of gaming today and may help us predict the future of gaming.
Anyone born in the late 80′s or early 90′s, as I was, is part of a special group of gamers that got to see the transition of gaming from a small niche market to a popular large movement.
I, like others in my age group, are part of the “mid gaming generation”. That’s a new term I’m coining for people that weren’t really a part of the earliest past of gaming and are also not children now playing games in the modern era.
We didn’t play pong, or the Atari, or any of the early generation consoles. We weren’t the earliest gamers and nostalgia for us is much harder to attain because most of the games we played are still fairly recent.
Today I’m going to give you some of my most nostalgic games and I think we’ll realize that the foundation of gaming for my generation seems to have been on the PlayStation and the P.C.
Although my earliest console was a Nintendo, it seems that the upgraded game quality given by the PlayStation set those games apart in my mind from the older 8 bit generation.
I’ll be listing the games in order of most fun/most memorable; number 1 being the best of the group. : )
Since every gamer’s taste is different, and gamers themselves are a diverse group, most likely my list won’t fit perfectly with yours. That’s only because the world is filled with different people of different opinions and different tastes. : )
(In bold I’ve marked some of the lessons we learn from this list, as to what makes a good game and general knowledge about gaming today.)
(Yes, there were 2 extra games I couldn’t cut out of the list so we have a list of 12 :D )
Street Fighter 2
I remember the long hours I’d play this getting stuck on Vega and then finding out that after I beat him I still had a NUMBER of other enemies before getting to the boss. Finally when you get to M. Bison, especially as a kid, you’re just in awe at how to beat him. Especially when he jumps on your head from across the screen or submarine torpedoes you with his whole body.
Today I don’t know if I could play a fighting game as long as I played Street fighter, but that may show how rare a gem this game was when it was released back in the 90′s. My favorite characters ended up being Guile and Bison. Street fighter is the spiritual source of the vast majority of fighting games today.
Nba Street 1&2
To be honest, you don’t really need to love basketball to enjoy this game. This game has a winning formula of taking a real world activity and sensationalizing it with gaming. It’s a winning formula that works even in today’s gaming world. People don’t always want the most real simulation of an activity, especially if they can just get a basketball and play the game with friends outside.
But a game where you can do amazing impossible dunks, globetrotter like fakes, and amazing rim breaking specials, is a game worth playing and a game that’s definitely fun.
Nba street may not have been the most famous game of the past but it’s a gem worth looking at nonetheless.
Need for Speed Underground
With movies like The Fast and Furious, NFS underground capitalized on that tuner formula and made the greatest racing game I’ve ever played.
It came with a short, but very interesting story and it let you customize more parts of a car than a kid thought possible. My favorite mode, hands down, was drag racing. It required both timing and skill to know EXACTLY when to shift and missing a shift early on would nearly always result in a loss.
The speed, the exhilaration, and the atmosphere as you drag raced or participated in the story of the game made everything feel real and sadly I haven’t felt that same level of excitement for a racing game in a long time.
Forza may be a realistic game but it lacks all the tuning and fun parts of a racing game and without the fun and over the top sensationalism, it’s just a cookie cutter simulation. Forza and other racing games like it might be geared more to professional racers and mechanics while NFS Underground was for the adrenaline rush junkies and those who liked creative customization.
This was a game most people probably didn’t get a chance to play. Back when games were affordable and there were no review sites, I simply read the outer boxes of games and when I found a game that seemed enjoyable, I bought it.
Pharoah was one of these buys and I fell in love with it. I am very much an RTS or real time strategy fan, and Pharoah gave you missions to create a city to your hearts content and make sure the people living in it were happy by giving them the services they needed.
If you put the hunters(that went out and got you meat) and grain house too far, people couldn’t eat in a timely way and as a result their homes would not evolve. When you clicked on the home it told you EXACTLY what the home needed to upgrade to the next level. Sometimes it was as simple as not having water nearby.
There were so many different levels of homes to upgrade to that I’ve personally never even reached the highest level, which was known as “estates”. If i remember correctly the best homes I got my citizens to evolve to were apartments. That was no small feat as it required nearby water, food, bazaars(markets), entertainment, religious homes, doctors, dentists, architects, fireman, and more!!
Imagine trying to cram all that in one small area all competing for resources!
This game is so creative in how it lets you build to your hearts content that it’s a must own for any RTS lover. Sadly it never got as popular as it deserved. But luckily the same engine and game progressed on and the latest installments of this game are Zeus: Master of Olympus and Emperor: Rise of the Middle Kingdom. You may have encountered at least one of the games in the series, even if it wasn’t Pharaoh. They’re all made by the same studio so gameplay is very similar.
Majesty on the other hand became a cult hit. For many years I remember small internet circles buzzing about this game til finally a new studio bought the license to this game and recently produced Majesty 2.
Another PC RTS game like Phaorah, Majesty did one thing that no other game has had the courage to do; stop you from moving troops. You could create as many troops as you can afford in majesty but there was no way to actually move them. They moved themselves, protected you when they wanted to, or ran away and let your kingdom down.
Majesty only let you entice your heroes with monetary benefits IF and only If they killed an enemy or went to a certain area.
The characters were RPG favorites, such as Wizards, Rogues, and Paladins. The feel of the game and this unique element of watching your heroes do what they wanted, was amazing Each hero also acted differently. Rogues were more likely to run away than Paladins would and Wizards were more often studying then fighting on your behalf. Although when they fight, my God, they fight so well :D
Wizards could turn the game around for you, if they decided to pitch in, and although their strength was high, they had very low life, just as the RPG myth indicates and a few hits from a foe could easily kill a wizard.
Majesty is a gem that should be shared with all people. Definitely pick it up, or Majesty 2, if you didn’t get a chance to enjoy this game.
This game was all about adventuring into dark caves for a simple altruistic reason, to rebuild your city that was destroyed. Rebuilding the city is exactly what made this game very unique, as you could place buildings however you wanted but each building asked you to be put in a particular way. Either facing the sun, or near water, or next to a neighbor.
This gave you some flexibility and made your city different from others, but generally in order to get a perfect city, you had to fit a particular pattern.
The sheer customization of weapons and different areas also made this game a must play RPG adventure unparallelled with many other story games I played. It became an amazing game when you added the catchy story and unique game-play elements, making this an overall great package, especially for the time frame it was released in back in 2000.
Age of Empires 2
War was never so fun as it was in Age of Empires. To be honest though it wasn’t the fighting that made this game great, but the dramatic buildup to it. That’s what made this game exciting. Getting resources, evolving your civilization, and preparing for that war was definitely more fun than the battle itself.
Adding in a great story helped as each mission seemed to have meaning. You were building up to something bigger and you had a larger goal. This wasn’t an aimless war and you needed to win and build a team formidable enough to take down your opponent.
Luckily with Age of Empires 3, the game was polished to perfection, especially since we no longer needed to mine both stone and gold, which got very tiring after a while.
This game was leaps and bounds ahead of it’s time when it was released on the PC. The first time I evolved my civilization, the mere addiction of doing that, getting new upgrades, troops, and units, had me hooked forever on the Age of Empires series.
It’s shocking that we’re only at number six and Age of Empires didn’t even make the top five. Just goes to show how great the top 5 games are on the list.
Tony Hawk’s Pro Skater 1 and 2
There is both happiness and sadness at the fact that I’m discussing Tony Hawk’s Pro Skater. Tony hawk 2 was by far the perfection of the series. It was that sensationalized skateboarding that made this game so fun and launched the franchise.
It was amazingly fun to do tricks no person could do in real life, not even Tony Hawk.
The levels were well designed and the missions kept you working hard to find every last tape or secret area you could. I became really good at the game and eventually could beat anyone else I ever played on it.
The downside though, as I alluded to earlier in the review, is that since Tony Hawk 2 this game has gone downhill. It has become more and more realistic and less and less fun.
It lost it’s spiritual source and lost the reason for why we played it in the first place. I hope a new Tony Hawk game remembers their roots and goes back to it. It’s a good lesson we can take in this article. Other games like Mortal Kombat realized they were heading on the wrong track and similarly went back to their original successes for guidance. It’s known as heading back to basics; to what worked and to what sold us on the game in the beginning.
Let’s remember what worked well in games and not destroy our franchises by removing those fun elements; another important gem we get from looking back at the past.
Grand Theft Auto Vice City/San Andreas
Sandbox games like Fallout and Red Dead redemption get a lot of their inspiration from these two amazingly fun games. The missions are by far what make these games stand out. They were always fun, a bit tricky, and really tied you into the story and made you feel a part of the game.
These immersive and open world games were light years ahead of their time with amazing graphics and could be played enjoyably even today. That’s saying a lot for a game made nearly 10 years ago.
The Sims 1&2
I discovered and bought this game simply because of a commercial and an idea. I tried to find the commercial on youtube but sadly wasn’t able to : ( . The basic idea was it showed real people having fun and just hanging out at a home then all of a sudden BOOM the home and the people transformed into Sims and now you were in control of everything from the home to the people to the career.
The idea that a PC game could give you THAT much control and look that realistic was mind boggling. The game, when I finally got it, was even more fun than just the idea of it, as the gameplay got you to slowly make your Sims richer and upgrade their items to make them more efficient.
Even going to the bathroom could be efficient! I better upgrade my toilet and shower so i can clean myself faster and get to work quicker! I need a better bed so I can sleep less and work more!
The Sims was definitely a contender for number one on this list and I bought EVERY single expansion available on the Sims one; not a small feat or a cheap enterprise….
The Sims launched a franchise and an idea that gaming and gamers could be amazingly creative and that we thrived on the ability to create and have fun with our creations. This is a very similar idea to Minecraft in many respects.
This game hit home for me. I was suggested it and bought it used a long time after it was released. I was told it was the best story I’d ever experience through gaming. Guess what…. They were right! :D
Kingdom Hearts is amazing open world fighting(the game doesn’t pause for fight sequences), an amazing and compelling story that DRIVES you forward and forces you to keep playing, and includes a special monster like summoning capability that increases the drama and tensions mid battle.
Epic is a word I haven’t used yet and that’s because I rarely use it liberally. This game is Epic. Its battles are Epic, its favorite childhood disney characters are epic, and my God, I have to say it again, Its STORY is EPIC.
The whole reason I eventually bought a PS3 was just to be able to play KH3 when it comes out!!
If you haven’t played the first game of this blockbuster franchise, you’ve missed out on a very important segment of gaming.
Final Fantasy 8
You knew this list was probably going to end with a Final Fantasy game as they’ve become some of the most epic games in recent gaming history.
Choosing FF8 over the others will be very controversial as it does go against the majority of people. Then again the majority opinion is statistically not always correct. Remember that people once thought the world was flat.
Regardless I want to give my opinion as to why I choose 8 over the others. I own 7 and 9, and I tried to play both. 7 is graphically nowhere near FF8, as 7 looks more cartoonish and polygonal. I also tried to get into the story of 7 but early on I gave up on it. It may be my fault more than the game itself.
9 is graphically fine but I also never really got into the story and it began to bore me pretty quickly. I also did get stuck trying to get the carnival ticket, and that’s what lead me to eventually stop playing the game.
10 and the other games are too recent to be considered nostalgic, so they can’t be on this list even if they are better than 8/7/9.
The GF system, which was a favorite choice of mine, was also scrapped in 9, making 9 loose serious points.
Overall though this isn’t about which Final Fantasy game you choose to be number one but the fact that most people’s most nostalgic games seem to be topped by Final Fantasy, regardless of which installment they preferred.
Final Fantasy 8 is very compelling, heart breaking in a lot of ways, and uplifting in others. The same can be probably be said about the other Final Fantasy games that have a very nice and fast paced gameplay.
If you don’t attack quickly or decide what to do, the enemy will attack you. They will not stop and wait for you to decide what to do.
The story is what gets you though. It’s always what gets you. There are always amazing characters at the heart of some problem that threatens the existence of the world. Through lots of grinding and training, you really feel as if you’re honing your skills and getting closer and closer to that last boss battle that will test you in every way it can.
Final Fantasy doesn’t pull any punches. It makes you work for that final win. Many people have worked to play the whole game, giving up on the last boss. Final Fantasy won’t hold your hand. If you want that ending, and you want that satisfaction of beating the game, you have to work hard to do it. There is no easy ending or easy win.
Final Fantasy can have a whole article written just about it, but suffice it to say, it’s an incredible journey with an amazing story, a fast paced nail biter, that increases in drama and tension as you continue to play it. You can’t call yourself gamer, or even a casual gamer, if you haven’t played at least one Final Fantasy game.
If you’re a “Mid” gamer generation like me, some of these game will be sure to give you that nostalgic feeling that’ll make you remember the good ole days of the past.
Enjoy the list, feel free to disagree with it (as we all have different tastes), and comment below your own favorite games of the 1998-2003 era; which was the Mid Gamer generation’s childhood years.
For the first time ever, Pokemon handheld titles are getting official, direct sequels and these to incredible titles will be available for the Nintendo 3DS on October 7th, so get ready to get back out in the field and catch ‘em all because the newest entries to the series look set to over the biggest and best feature set yet.
As well as taking us back to the familiar Unova region two years after the events of the original, the familiar landscape and feel certainly won’t be a stale experience with a whole host of new features. One of the new areas that will be open to players is Virbank City where you will find the new Pokestar Studios. At the studios you will be able to join forces with your Pokemon to make your very own movie which will then be played in the cinema and judged by the viewers. Genres will include romance and horror with scoring depending on things such as script choices and Pokemon moves.
Some old friends have been busy in the past two years as well, you’ll be able to hook up with Cheren who is now juggling the responsibility of being a gym leader and a teacher at the school in Aspertia City, where the new adventure will begin. Bianca will also be making a come back and is now assistant to Professor Juniper, helping out with all the Pokemon research.
Black and White 2 will also feature not only Pokemon from outside of the Unova region including Eevee, Mareep and Arcanine, but also inovotive new ways to catch certain Pokemon by using the Dream Radar. Dream Radar is set to launch in the Nintendo store at the same time as the new games and will allow players to use the 3DS features to catch Pokemon in new and exciting ways, including through the use of augmented reality. As well as the usual creatures from outside Unova, players will also be reintroduced to the new Therian Formes of Legendary Pokémon Tornadus, Thundurus and Landorus. Any Pokemon captured using Dream Radar will be transferable to the main title.
So get set and pencil October 7th onto your calendar ready for the next great adventure packed full of new and exciting features and no doubt a few more surprises to come.
While Ubisoft gave it a quick mention yesterday, Nintendo appear to have nailed core gaming on the Wii U by presenting, what looks to be, the greatest, most intuitive use of a controller ever for any zombie game. Seriously, everyone can stop with zombie games now because nothing will equate to how incredible this game looks. With the amount of stuff the Wii U controller is capable of, calling it a one piece survival tool is no lie.
Take for example sniping skills, controlled through the regular pads, it is the screen in the controller that is you scope and allows for deadly precision. Following sniper skills, we see that giving the pad a really good shake is what gets an attacking undead from off you. It isn’t the way you shake him off, it’s the way the image shakes, it looks as if you are genuinely struggling to push him away, depth we haven’t had before from button presses.
Finally, is the way the second screen creates a sense of fear while trying to hack through a door. The touch screen becomes the keypad, while the TV allows you to see over the shoulder as a hoard ambles slowly towards you, bashing the keypad to get the right code becomes a stressful experience. In short, this is the game to end all games and with the mention of one bite and you’re dead, ZombiU looks set to be absolutely fantastic.
It’s time to get ready for a whole new, open world lego experience with the new Lego City Undercover which will be avaliable for both of Nintendo’s flagship console. Lego games have always offered an incredibly fun experience right across the board and Undercover looks set to be the same. Taking on the role of one of the cities best law enforcer’s, this truly looks like a less serious L.A.Noire but it looks done right.
By branching into the open world environment we get to see some incredible new moves which include free running and being able to tackle your foe to the ground which will give out a hefty payout. One other interesting feature of the game is the ability to go undercover, allowing you infiltrate areas and with some costumes giving you new abilities to boot.
Over all, the blocky game looks better than ever in HD and with the plastic people looking more fluid than ever before, this is certain to be a day one purchase for anyone that enjoy’s the Lego Franchise.
Despite focusing solely on the Wii U with a 3DS presentation slated for tomorrow evening, we do have a taster of some of the 3DS titles. Opening the show is Super Mario Brothers 2 focusing more on gold collection than ever before, helpful to know that there is still money in plumbing during the economic climate. Seriously the game looks fun, just what you would expect and the more gold the better when it comes to Mario. The game is due in August.
Next up, new Super Paper Mario Sticker Star. We all love Paper Mario, with the ability to flip between 2d and 3d, it has always felt as though you had two games at your disposal. The best part about super paper Mario, is the introduction of stickers which add a whole new gameplay element. Stickers will provide brand new and exciting gameplay elements giving Mario abilities such as stomp and hammer. Paper Mario will be here holiday season.
Finally, Luigi’s Mansion Dark Moon enhances the series experience by showing off some new and exciting gameplay features. This will include more in depth objective based missions and will introduce multiple new varieties of ghost, making capturing the ghouls even more challenging. The game will also feature multiple mansions. Get ready to be spooked this Holiday.
One of the Wii’s flagship periphals was the delightfully dull WiiFit Board. While the gimmick wore off for most the games have kept on coming and it’s time for us to accept that motion and fitness gaming is here to stay. Wii Fit U seems to do something that it’s predacessor has failed to do which is be fun at the same time as being a workout. Rather than focusing on how fat I am, the latest tile looks more focused with actually being fun. Most of the excercises seem to be more mini game based.
The advantage of the new controller is that the touchscreen allows for you to track the mini game in progress, select which work out or game you want to try and track the all important stats. With the reinvention of the system, the new WiiFit will certainly be a unit shifter and may even have a bit more staying power than the earlier model.
One of Nintendos best loved games which has already been optimised for the the touchscreen is coming to the Wii U in it’s scribbley glory. The imaginative series looks very impressive with the Wii U controls and thanks to a gameplay overhaul we have a much deeper game to play.
We are not limited to a preset number of adjectives and nouns anymore, with the new design suite allowing us to build our own bizzare creations, no matter how disturbing a dog on wheels looks, the fact that the option is avaliable is what makes this game fantastic. Using HD as a selling point probably wasn’t the best idea when it comes to Scribblenauts because while the picture is sharp and clear, the crude look of some of the drawings is what makes the series so much more fun and interesting.
In all, the game looks promising and fun, with Nintendo taking the depth further by adding in some story, hinting that we will find out what makes Maxwell’s notebook so magical.
It wouldn’t be a Nintendo launch event without a brand new Mario to delve into and the Wii U outing for our favourite plumber and his friends looks incredibly impressive. The graphical updates are good and bring Mario into an HD world. It’s the 2D scroller that we have all come to love over the years, full of all the characters you would expect to see.
Eggs seem to be far more frequent than before, dishing out Yoshi variants like they’re going out of fashion, and it looks easy enough to pick up 1up’s. The biggest thing going on in the demonstration was the ability for four player coop, making Mario a super social experience like never before.While it is looking like it will be a fun and exciting game, Nintendo aren’t going to be able to survive on fun if they want to move into the realm of the more powerful consoles and do battle with the more “core” gamers.
Nintendo have opened their E3 presentation with the new and cutesy Pikmin 3. Thanks to the better resolution of the Wii U it is instantly noticeable that the camera angles work a lot better, allowing for a great position where you can see the Pikmin and the world around them. Everything looks fantastic, it’s bright, organic and fluid, with some new and interesting gameplay elements.
Controller wise, it is possible to play using the regular Wii controller with Nunchuck but is also totally playable through the Wii U controller. While there will be some learning curve, it is the games simplicity that will win over the majority, the ability to pick up and play is what has made Nintendo so great to have at home in your living room after all these years
Whilst taking your Pikmin around the map, there will be a whole host of challenges whether this be destroying obstacles, made much easier with the new Rock Pikmin, or collecting fruit. The game just looks fun Pikmin 3 is obviously the kind of game that you could easily lose a day playing just because of how much fun it is.
Gaming Irresponsibly will be bringing you updates as they are made available for the duration of E3. Stay tuned for more news and happenings from the industry’s largest convention here at GamingIrresponsibly.com! You can also follow our updates on Facebook and Twitter.
Since it’s announcement everyone has been talking about the Wii U and before the console itself has a solid release date, Ubisoft has already thrown themselves head and shoulders into the new console race with a slew of titles set for the new console when it finally arrives in time for the Holiday season this year.
Ubisoft took the oppurtunity to showcase how the Wii U can be used to do some great things by showing off the sequel to the hugely successful Rayman Origins using the console live on stage. Having several ways of controlling different characters, especially with the accuracy that a touch screen gives, has really made a difference to what developers can do with their games.
Rayman also showed that Nintendo are catching up on the multiplayer side of things with the game confirmed to offer up to five player coop in a single game. Not too shabby for such an old series and a console that many thought might still lack.
The Avengers: Battle For Earth
All we have to go one for this is a relatively short trailer but if this gets done right then we could be in for one of the few superhero/movie games that has been made and doesn’t suck. The trailer showcases not only popular heroes from the movies but spans across the whole league of super heroes and villans we have come to know and love. As well as introducing Spidey and Venom to the mix, we also got to see some of X-men tearing it up across the city.
With Nintendo seming to play catch up pretyy well when it comes to the Wii U, if this game gives us multiple story lines in an open world and nails the multiplayer to the letter, then this could not only be a good superhero game, but i could be the best super hero game ever made.
Ever since the Dead Island trailer, we all knew that zombie games had got something to show when it comes to original trailers and the first game announced as a Wii U exclusive definately isn’t better, but that doesn’t mean it isn’t good. Once again, absolutely no major details have been announced, but from watching the trailer it looks as though his could be an interesting entry to the genre and it’s going to be set in rainy ol’ London Town.
Along with these three titles, there was also this interesting shot of more games we can expect from Ubisoft for Nintendo’s latest console, hopefully we will see some more over the next few days when Nintendo give there presentation and show off the Wii U in a bit more depth.
Over the course of the past two months or so, the gaming industry has played host to a number of various push backs, deadline failures and delays. The reason for each of these varies between wanting to put out a quality product or not meeting specific goals within their alotted time frame. Delays are nothing new to the gaming industry, and they are something that will always be present. It is easy to say, learn to live with it, but that seems like a terrible way to look at the situation. A better way to look at it would be to learn to love them. Here, we will list a couple of reasons that delays help benefit the consumers, as well as, the developers, and why having delays is really a good thing in the long run.
For many of the delayed projects, the reason boils down to nothing more than the developers not being happy with the current build of the game. This could mean unappealing gameplay, massive bugs or glitches, or even going a different direction artistically. Regardless of why they are delaying the project, it is to the benefit of both the gamer and the developer. The developer wants to create the best gaming experience for their customers. If they are not interested in that, then they are not a very good developer. By wanting the best experience for the gamer, the developer sometimes needs to make a bold decision. This decision is something as simple as stepping back, looking at the project and the direction it is heading, and telling everyone, “hey, this is not what we want”, then making the appropriate changes. What this really means is that the developer, no matter what, wants the best experience and does not believe it is possible to achieve given the current situation. This is a good thing, a very good thing.
Imagine if every game that had ever been delayed was forced to release at the time it was originally quoted. Think of BioShock, Metal Gear Solid 4, Twilight Princess, just to name a few. These were some of the greatest games to come from this generation of console gaming, but would they have been if it weren’t for critical delays in the creative process? Would BioShock have been the powerhouse AAA series it is today without going through some necessary bumps and bruises along the way? Absolutely not, just ask the developers. They thought it would take more time, people moaned and groaned, and after it was all said and done, the gaming community was given an amazing title worthy of numerous awards. By saying to all the excited and rabid fans, “hey, you are going to have to wait another six months”, they aren’t telling them it is going to be bad. They aren’t telling them it isn’t going as planned, they aren’t telling them it isn’t even going to come out. What they are telling them is that they want you to love their game, and if that means a few more months of hard work, sacrifice, and the occasional hurtful comment, then so be it.
Game developers want people to love their games. It is true that some games should be delayed, but due to certain circumstances (i.e. games released in conjunction with popular movies, cookie cutter annuals), they are not. Battlefield 3 should have been delayed a month or two, perhaps if that had happened, they may have avoided a poor start and a long lasting bug problem. Diablo III might have also benefited from a week or two delay, just to insure that the servers were ready to handle the millions of fans that had waited over a decade for the popular title. The cases are isolated and debatable at best, but you get the idea.
It used to be that when I was younger and heard about a game I had been waiting to release for sometime, I would be enraged. I would curse to the skies as if the developers were looking down at me, laughing as if they only delayed the game to piss me off for their own amusement. But eventually I came to realize that by delaying the game, I wasn’t so much guaranteed a perfect game. What I was guaranteed was that the people making my game want me to love it, they want it to be perfect. These guys that are spending endless hours slaving away at art design, story writing and coding were just as excited to finish this game the way it was intended to be finished, not the time it was intended to be finished in. They wanted me to wait, because by waiting, they believe that I will have a more enjoyable, memorable experience. Then I began to love the delays. I would say, “great, that game got delayed, it must not be ready to come out yet. Take your time and make it amazing”. I feel as though most people are in the same boat as me, but you cannot help but noticed the mod of angry internet users that bombard message boards with profanities.
Basically, learn to love delays. They are there to make sure you aren’t pissing away sixty bucks on a piece of garbage that you thought you wanted. So what if Tomb Raider, Devil May Cry, Aliens: Colonial Marines, South Park, BioShock Infinite and Metro: Last Light have been delayed until 2013. I say we all just sit back, relax, and use our income tax checks to purchase a slew of great titles lined up for early 2013.
Where the original title, the top-selling game on the DS, borrowed many of its elements from Super Mario Bros., this one seems to strongly influenced by Super Mario Bros 3. In one of the screenshots shown during the announcement, Mario is shown utilizing the classic raccoon tail as a p-meter tracks his remaining flight time on the bottom left corner of the screen. As someone whose earliest gaming memories are of traversing the skies of SMB3, this is quite a treat. I wonder if Kuribo’s Shoe will make it in, as well?
Reports are circulating around the web that the upcoming Wii U system will retail around $300 upon its release.
The source, who reportedly works in the manufacturing and distribution of Nintendo products, released information on the cost of manufacturing the Wii U. According to the report, the Wii U console and controller costs $180 to create along with an additional $50 for other materials and components. Based on those figures, the report states that Nintendo will sell the system for no less than $300.
“They are cutting costs in the Wii U’s hardware to build back confidence in investors. Nintendo wants investors to view Wii U as a less risky proposition,” stated the source in an interview with Forget the Box.
The original Wii retailed at $250 upon its release back in 2006, so an increase in price for the next Nintendo system is no surprise. Hell, it will most likely be the least expensive of the three next generation systems, so $300 isn’t too bad if the rumor is true.
In an interesting turn of events, reports are now circulating that the upcoming Wii U may not be as powerful as Nintendo had stated in the past.
GamesIndustry surveyed several developers who are currently developing Wii U titles and have stated that the system is definitely not as powerful as the Playstation 3 and Xbox 360. Also mentioned was the fact that the tablet like control is quite a bothersome to work with.
“It’s not up to the same level as the PS3 or the 360,” said one developer. “The graphics are just not as powerful.”
“It doesn’t produce graphics as well as the PS3 or the 360,” another developer stated. “There aren’t as many shaders, it’s not as capable. Overall the Wii U just can’t quite keep up.”
When the system was revealed at E3 2011, Nintendo had mentioned that the graphical capabilities would be in line with the other two household systems. However, it seems like Nintendo has pulled the old innovation rather than power card again, similar to that of the Wii. So far, no comment from Nintendo concerning the study, though it would interesting to see what they have to say about this.
The demise of independent game stores in my local area came about relatively recently, 2003/4 to be exact and while it was stores such as GAME and gamestation that killed these small businesses, in recent years I have found myself more attached to these places rather than a supermarket or online retailer. Spending a load of time at these stores has lead me to build great relationships with the guys who work there, I never go to buy a game but more to socialise with the like minded people behind the counter. I feel it important to point out that I actually avoid GAME and shop at gamestation.
The Final Level? (GAME Over Is So Last Week)
Now, having decimated countless indie stores, the bell tolls for GAME and sadly they don’t seem to be going without taking gamestation with them. This leaves me with the choice of buying online or from a supermarket. A stark decision to make, so now it is time to catalogue the death throes of this once great high street brand one that I may not have liked, but one which kept gamestation open after Blockbuster went bust.
May 2007- the beginning of the end?
When Blockbuster began to sink, they realised there was one part of their business which was still turning a decent profit and therefore had some value, gamestation. The sale to GAME is believed to have been for £75 million ($150 million) cash, ultimately saving Blockbuster, but was it more than game could afford? The deal meant GAME had monopolised the video game retail sector, but taking on the future cost of running 217 more stores was going to cost a lot of money.
Christmas 2011 – poor sales put another nail in the coffin
Over the holiday period is the time when a lot of stores make a lot of money and gaming tends to be no exception, every year you have hundreds of thousands of kids after new consoles, games for said consoles as well as the general over spending which often comes with the time of year, not to mention some huge titles. It seems that more people where sucked in by the online stores and super stores as well, most of whom have the advantage of being open at midnight for every title.
January 12 2012 – the figures confirm the worst
Here we have the announcement of GAME groups Christmas and annual takings, it made for depressing reading. The two months over Christmas when compared with those from 2010 showed a decrease in sales ales of 14.7%, GAME originally estimated the figure would be 7% and later had revised this to 10%, it was far worse than anyone expected. Best estimates state that the company was due to make a full year loss of £30 million ($60 million). GAME group believed they would not be found in breach of loan covenants until February 27th 2012.
February 23rd 2012 – bye Nintendo
As early February rolled around, GAME must have been fully aware that the situation had not improved and that loan covenants where due to be breached. By the 23rd customers were told that the company would no longer be stocking the Wii title The Last Story.
27th February 2012 – Given the companies situation and loss of The Last Story it has to be assumed that this was the day that GAME group had to confirm to lenders and stock holders that the company was intact going to be breaching loan covenants. However, it was widely reported in Uk news papers that there may be a reprise as the company had agreed new loan terms with banks.
29th February 2012 – No more EA titles
Only just over a week before the release of Mass Effect 3, GAME was forced to email customers static that they would not be stocking perhaps the biggest title of the year so far. The company blamed “supply issues” which is supposedly an inability to secure the games from wholesale at a low enough price, essentially they were now a game company who could not afford games.
Perhaps The Biggest Sign Something Was Wrong Was The Biggest Game Absent From The Shelves
March 5th 2012 – The finishing move?
By the beginning of last week, GAME confirmed that they had lost yet another big name and two more big types. Capcom were out and they took Asura’s Wrath and Street Fighter X Tekken with them.
March 8th 2012 – Spring cleaning
From late last week it was reported that many GAME and gamestation outlets had begun to discount stock in order to try and claw back some cash which is currently more important than ever as all of GAME groups over 1,100 stores quarterly rent bill is due within the next two weeks. If this cannot be paid then the company will be forced into administration.
March 11th 2012 – Send in the clowns
This really is looking like the end of the line, as of Sunday one of the biggest tabloids in the UK, The Sunday Times, reported that GAME was not only heading for administration but that Rothschild had been appointed to find a buyer for the company and that failing this Deloitte were line up to deal with any insolvency issues.
Hopefully gamestation Can Survive It's Parent Company Going Down For A Second Time
March 12th 2012 – Halfpenny
As you can probably guess, the header refers to the stock price for GAME as of today. Each share is now worth approximately half of one penny. You literally need two shares to have currency that actually exists in this country, in essence it’s literally worthless.
So there you have it this is the demise of a once great brand, with shares floating below the penny earlier today, it looks as though there is no longer even a slim chance that GAME could survive in any real form but there could be hope yet.
As it stands, GameStop have expressed interest, at least in the Spanish branch of GAME group so whether or not they would be interested in the UK and rest of the world remains to be seen. Hopefully us Brits aren’t going to be doomed to a life where we can only get our games either online or from the big supermarkets. Having had better experience with gamestation in the best and with there ability to remain profitable even during the collapse of Blockbuster then hopefully we can come out the other side with at least one dedicated high street name left for gaming.
Contains: Fantasy Violence, Language, Sexual Themes
Titles rated M (Mature) have content that may be suitable for persons ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content and/or strong language.
So, the time has come… I must return to the world of Gameindustri to review another Hyperdimension Neptunia game. This time around it is the sequel or as they call it “mk2″. For those that have been reading our reviews for awhile, you may remember that the first game did not fair well during the review. When the sequel was announced, I tasked myself to take a look at it since the series could absolutely only go up from here. Let’s start with the good news, it is absolutely a better game.
So, what is different this time around? Let’s start with an easy one, just about everything. The game’s entire system has been revamped from the overworld to the dungeons, even the event chatter in between the action has been improved. When I reviewed Hyperdimsension Neptunia last year, I did note the game had promise but it wasn’t capitalized on. Honestly, mk2 does just that and a whole lot more. The ‘animated’ profiles are gone during conversations and the dungeons move much more fluidly, I found myself enjoying just about everything. Oh, you can actually heal in battle. Forgot to add that.
As in the first game, everything takes place in a world called Gameindustri, which happens to be made up of 5 different nations; Planeptune (Sega), Lowee (Nintendo), Lastation (Sony), Leanbox (Microsoft) and the corrupt and evil Arfoire (R4 chip for pirating DS games). The Goddesses are defeated at the beginning of the game, but their sisters continue the fight in their stead against the criminal syndicate. Ironically, these sisters represent the Game Gear, PSP, DS and 3DS. This ends up being slightly comical as well, since Leanbox lacks a representative. Most characters will return throughout the game, but the fresh start 3 years after the original does end up refreshing. Your party is tasked with completing quests and earning the shares of each nation back from Arfoire so they can save the Goddesses as well as recruiting the assistance of each nation’s mascot. You got all that?
The new combat system is much more engaging than the original, instead of a boring slow paced fight sequence with limited options, you are given a battlefield that allows you to move around and initiate combat using your own strategy. This is seriously engaging and many times you may find yourself using stronger characters to shield weakened ones in combat, or just to draw enemies into a confined area so you can deal massive damage to multiple enemies in one attack. This works the same way for your opponents as well though, bunching up can end in defeat much faster if you are facing a strong enemy. As I noted earlier, battle options are also much more organic, giving you the ability to select skills and items without having to worry about any stipulations of an autocast.
Another great feature that is added in are the meta games that are scattered about. Item crafting is a big part of your success in Gameindustri, so it is important to make sure you are getting the opportunity to make whatever you need since there are many materials just scattered about. There is also a pretty cool CPU customization that Nepgear can use when she transforms. You can customize her uniform to your own taste by creating new texture costumes for her. Think of a Minecraft character skin but for a beautifully rendered 3D character.
Now, everything isn’t exactly perfect in the game though. For starters, the game is loaded with anime cliches. The M rating is earned with many different conversations and bouncing breasts along the way. In one of the opening scenes, characters are restrained by tentacles and I actually was half expecting the game to go in “that” direction. Much more importantly, as far improved as combat is in Hyperdimension Neptunia mk2, it isn’t perfect. After figuring out how to create decent combos and how characters are effective in different situations, the difficulty of combat can nearly become a cakewalk. Being that this is the best feature of the game, things can get relatively bland without much of a challenge. Voice acting has a few quirks but nothing was so bad that I wanted to stop playing the game.
Hyperdimension Neptunia mk2 isn’t a perfect game, what it is though is a solidly enjoyable RPG for gamers that are willing to have a few laughs at silly jokes about the gaming industry. The game is still chock full of video game references that veteran gamers will get a kick out of. Fortunately, gameplay matches the quality of the writing and can create a very enjoyable experience that is only broken up by the occasional dull void that you may stumble across. If you played Hyperdimension Neptunia and didn’t enjoy it, give Hyperdimension Neptunia mk2 a chance. The difference between the two is almost unbelievable. If you love a solid JRPG that offers a good story with creative game mechanics, this may actually be a great game for your collection as well. This isn’t just a good game, this is an example of what an excellent sequel is!